three cuts main design strategy

a case study — klydo

Building a high-growth startup to bring fashion into the instant-gratification era.

Klydo came to us as 4 people with a dream of 15-minute fashion. Slikk was a year ahead with 1,000+ orders a day. The Series A clock was on.

Over ~60 days we built the product, the brand, the fulfillment spec, the GTM plan, and the launch — then shipped before Diwali and hit 150 daily sales before Jan 1.

  • Product Strategy
  • Brand Story
  • GTM
India High-growth startup Pre-Series A

four months on the wall

Thirty artifacts. Four months. One wall.

Press play. The engagement builds in front of you — four months, still going. Scrub back to read any piece up close.

Use the space bar to play or pause. Arrow left and right step between artifacts. Home and End jump to the start or end.

press play. watch four months of work land.
  1. day 01 · Sep 10type: spec

    Kickoff brief

    4 people, 15-min fashion, Slikk a year ahead.

  2. day 03 · Sep 12type: spec

    Slikk teardown

    Where Slikk is strong. Where it isn't.

  3. day 05 · Sep 14type: UX

    Feed exploration v1

    A scroll that feels like reels, not a grid.

  4. day 07 · Sep 16type: UX

    Lifestyle product card

    Aspirational context on the card — not a cutout on white.

  5. day 10 · Sep 19type: flow

    Try-at-home flow

    Trial, keep, return — with fraud math that works.

  6. day 12 · Sep 21type: UX

    Lifestyle detail screen

    A product page built for desire, not comparison.

  7. day 15 · Sep 24type: brand

    Logo exploration

    Jumped in at week six when their brand hire quit.

  8. day 17 · Sep 26type: brand

    Type + color system

    A wordmark you can read in a 15-second notification.

  9. day 19 · Sep 28type: brand

    Brand voice card

    Fashion-forward. Without sounding like fashion.

  10. day 22 · Oct 01type: GTM

    CAC:LTV model v1

    The first honest spreadsheet. The one the Series A stands on.

  11. day 25 · Oct 04type: GTM

    Acquisition plan

    Where the first 10,000 orders come from — and which ones compound.

  12. day 28 · Oct 07type: UX

    Gen-AI lifestyle render

    Every item staged in its own world. One prompt at a time.

  13. day 31 · Oct 10type: UX

    Story-mode shopping

    Offline and online shopping, collapsed into one swipe.

  14. day 34 · Oct 13type: flow

    Home-trials flow v2

    Same flow. Now with the fraud math baked in.

  15. day 36 · Oct 15type: ops

    Fulfillment SOP v1

    Who picks, who packs, who handles returns — on paper.

  16. day 38 · Oct 17type: GTM

    Diwali launch plan

    Three days of inventory, one 48-hour market window.

  17. day 40 · Oct 19type: launch

    Launch screen

    The first screen the first real customer saw.

  18. day 42 · Oct 21type: ops

    Post-launch review

    48 hours in: what broke, what surprised, what we kill.

  19. day 48 · Oct 27type: ops

    Google blacklist triage

    Delisted overnight. Took the weekend to untangle and get reindexed.

  20. day 52 · Oct 31type: ops

    Inventory line repair

    The SKU feed broke under Diwali load. Rewrote the handoff on paper.

  21. day 56 · Nov 04type: GTM

    First-cohort teardown

    Who came back. Who didn't. Which ads lied to us.

  22. day 62 · Nov 10type: UX

    Returns flow v2

    Fraud held. Returns UX didn't. Rebuilt it around the delivery rider.

  23. day 70 · Nov 18type: flow

    Reorder loop

    One-tap reorder from last week's try-at-home. First retention lever.

  24. day 78 · Nov 26type: brand

    Brand system v2

    Pink held. Voice got tighter. Cut two fonts we weren't using.

  25. day 84 · Dec 02type: GTM

    CAC:LTV model v2

    Real data this time. Half the assumptions in v1 were wrong. Good.

  26. day 90 · Dec 08type: ops

    Holiday ops playbook

    One doc. Who answers DMs on Christmas. Who restocks on Jan 1.

  27. day 96 · Dec 14type: UX

    Home feed v2

    Story-mode kept. Personalisation added. Ranking by what actually sells.

  28. day 102 · Dec 20type: GTM

    Holiday campaign

    Three creatives, two channels, one week. Measured for keeps, not clicks.

  29. day 108 · Dec 26type: spec

    Series A deck v1

    Everything on the wall, compressed to sixteen slides. Still drafting.

  30. day 120 · Jan 07type: ops

    120-day review

    150 daily sales (hit by day 90). Still ongoing. What we'd kill if we started over.

outcomes

30
artifacts shipped
120
days, still ongoing
150
daily sales by Jan 1

Shipped the week of Diwali. Google blacklisted the site for thirty-six hours. Inventory lines broke under launch load. The brand hire quit at week six. None of it made the wall stop filling.

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